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LUA
From NetSec
Revision as of 19:46, 4 May 2012 by EnriqueBlackston (Talk | contribs)
Lua is a portable interpreted language. It is mainly used in Games, however it is also used by NMAP's Scripting Engine
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Variables
In Lua, variables are very simple, you don't even have to declare a datatype, all you need to do is assign a value.
Var = 1 Var2 = "Im a var!" Var3 = 2 Var4 = Var * Var3 |
Global Variables vs Local Variables
When you declare a variable in Lua, it is globally accessible unless otherwise specified with local.
GlobalVar = 0 |
local LocalVar = 0 |