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LUA

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Lua is a portable interpreted language. It is mainly used in Games, however it is also used by NMAP's Scripting Engine

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Variables

In Lua, variables are very simple, you don't even have to declare a datatype, all you need to do is assign a value.

 
Var = 1
Var2 = "Im a var!"
Var3 = 2
Var4 = Var * Var3
 
 

Global Variables vs Local Variables

When you declare a variable in Lua, it is globally accessible unless otherwise specified with local.

 
GlobalVar = 0
 


 
local LocalVar = 0
 
LUA is part of a series on programming.
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